Switch D Infinity
One new press advances one die. It does not use the active item or spend charge. Holding does not repeatedly cycle.
Website illustration only; this does not control the game.
A small touch control for the things Isaac’s iOS controls leave out. Switch D Infinity and drop your pocket items from an invisible zone in the bottom-left corner. Nothing extra on your screen.
The active area is 72 × 64 screen points. It is invisible in Isaac and available only during an unpaused run.
Control-location diagram, not a gameplay screenshot. Screen points are logical touch coordinates, not image pixels.
One new press advances one die. It does not use the active item or spend charge. Holding does not repeatedly cycle.
Website illustration only; this does not control the game.
Keep your finger in the zone for the game’s normal drop threshold, about three seconds. Eligible trinkets and pocket items follow Isaac’s own drop rules.
No equipped trinket is needed to drop a pocket item.
The same native ARM64 code, packaged for your setup. Use only one loading method per Isaac installation.
Isaac Drop v0.1.1 · Release files on GitHub
ElleKit injection package for the installed native game. No extra mod is required.
Download DEB ↓Import the framework archive into Isaac’s own tweak folder, not the shared global folder.
Download framework ↓The standalone dylib with setup notes. Embed it into the app and sign the complete bundle.
Download package ↓No description database, Steam account or configuration panel is needed.
IsaacDrop-rootless.deb.LiveContainer.framework.zip archive.IsaacDrop.dylib in the app’s Frameworks directory.@executable_path/Frameworks/IsaacDrop.dylib.The project distributes only its own code and packages. No Isaac IPA, extracted game assets or purchase bypass is included.
This is a small native mod, not a Windows Lua-mod loader. A matching game executable is required; unknown builds are left untouched.
Gameplay test checklist ↗Yes. There is no visible button. During an unpaused run, touch the bottom-left 72 × 64 screen points at the actual screen edge. The zone is disabled in menus and while paused.
The dylib has no jailbreak dependencies. LiveContainer and direct embedding are supported loading formats; a directly embedded dylib must be code-signed with the app. This is not an App Store app and does not change Apple’s signing requirements.
Holding supplies the game’s native Drop input; the game handles eligible drops. D Infinity tapping changes its selected mode and refreshes the native HUD, without activating the item. The mod does not edit save files directly.
No. This release supports D Infinity cycling and native hold-to-drop. Other short-press Ctrl behaviors still need their own iOS compatibility work.
First fully restart Isaac and check that only one copy is loaded. Include your game version, loading method and exact steps in a GitHub issue. The diagnostic log is at Library/Application Support/IsaacDrop/drop.log inside Isaac’s own container.